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NPC Generator

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Advanced [show]


Spring Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He has done his best to style his yellow fur to look like a famous performer. He is baby faced.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist, Athletic. Flaws: Insane. Bonds: Poor. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Spring Of Wine, Male Tabaxi Paladin 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)18 (+4) 10 (+0)15 (+2)
Skills Investigation +8, Nature +8
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Sylvan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Kaius Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Shipwright. He wears his silver hair up. His violet eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Enemies. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Ar-Kaius Astley, Male Half-Orc Commoner 8
Medium (6'4") Half-Orc, Neutral Good (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +6 / 2d10+3, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His scarlet crest is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Mreksh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: When he was but 5 years old his parents immigrated from the south. A freak accident while working with his Engraver mother left him crippled. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Mreksh Delmirev, Male Dragonborn Sorcerer 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 200 gp. Tourmaline (110 gp). Black pearl (1300 gp). Bloodstone (60 gp). Black opal (1500 gp).


Social Check DCs


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a long, black, dusty cloak. His skin is also unnaturally pale. His auburn hair is braided into rings. His eyes, though not visible through his cowl, are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: Born in the west to a Shoemaker, Warryn learned a great deal about his father's area of expertise. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and sabotage a competitor

Flaws: Ugly, Selfish, Mundane. Bonds: Job, Family. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Warryn Dunben, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Orc, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Glim Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly auburn, has prominent grey streaks. His eyes are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Glim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Immigrant, Rich, Criminal record. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Glim Nopenstallen, Male Gnome Cleric 8
Small (3'3") Gnome, Lawful Evil (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)12 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1600 gp. Violet garnet (600 gp). Deep blue spinel (600 gp). Blue star sapphire (1200 gp). Moonstone (30 gp). Red-brown spinel (110 gp).


Social Check DCs

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