Five Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has dyed his greying brown fur a little too much giving a sharp brown color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Five studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He now spends his time doing works of charity.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Entrepeneur, Gifted, Philantrophist. Bonds: Criminal record. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 2400 gp. Golden yellow topaz (600 gp). Obsidian (8 gp). Deep blue spinel (600 gp). Eye agate (8 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thar Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is greasy and uncared for. His fierce brown eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Thar studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Ugly, Disease, Impulsive. Bonds: Criminal record. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. Citrine (30 gp). 1 Chain shirt.
Adelard Hamilton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears baggy violet pantaloons and a brown scarf. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling green eyes.
Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Shoemaker business at a young age. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Addict, Antagonistic. Bonds: Mentor, Job, Family. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Bilbron Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His hair, while still mostly golden, has prominent grey streaks. His eyes are green.
Personality: Bilbron is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Assassin, Bilbron learned a great deal about his father's area of expertise. Through the years after Bilbron was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bilbron's father didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Flaws: Depressed, Forgetful, Antagonistic. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
