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Advanced [show]


Quarion Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His left leg appears badly burned and disfigured. His red hair is long and unkept. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Doppelganger in disguise. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Quarion Caphaxath, Male Elf Ranger 10
Medium (5'4") Elf, Lawful Good (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Nature +8, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant, Celestial, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears white trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. He has moderate length chestnut hair. His eyes are brown.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Religious, Military. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Aramil Othronus, Male Elf Ranger 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Half-Plate. 1 Buckler. 1 Breastplate.


Social Check DCs


Enialis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars, and his gloved hand is found clutching a glaive. He keeps his black hair in a flapper bob. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Elven culture. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to elven people

Flaws: Racist, Addict. Bonds: Immigrant, Nature, Religious. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Enialis Tiltathana, Male Elf Rogue 9
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Amethyst (50 gp). Emerald (1000 gp). Aquamarine (1600 gp). Sard (70 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet shirt with thin yellow vertical stripes and red pants, and sports empty pouches on his belt. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Poor. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Guy Camden, Male Human Expert 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: The child of western immigrants he idolized his mother. He was an apprentice working in his mother's forge. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Morkral Battlehammer, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs

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