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NPC Generator

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Advanced [show]


Harbek Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Bonds: Poor, Family, Religious, Enemies. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Harbek Trollbleeder, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear white pants and tee shirts. His red hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Shy. Bonds: In love, Military, Adventurer. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Godfrey Badger, Male Human Cleric 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs


Ombul Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy white suit. He has a auburn handlebar mustache and slicked back auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ombul abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Flaws: Disease, Impulsive. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ombul Appleblossom, Male Halfling Commoner 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Performance +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a yellow suit. His brass crest is still thick. His eyes are gold and beady.

Personality: Adrex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Warlock 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 700 sp.


Social Check DCs


Brottor Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: Aggressive, abrasive, and angry, Brottor embodies much of what other species detest in the Dwarves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Slave, Debt. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Brottor Helcral, Male Dwarf Adept 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 86 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)16 (+3) 12 (+1)11 (+0)
Skills Athletics +8, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Abyssal, Druidic
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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