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Advanced [show]


Tethren Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He sports blue clothing, slightly heavier than average wear. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His red eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Tethren was born in the north. At a young age he loved to build and create. Tethren was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bounty Hunter. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Tethren Pleasure, Male Tiefling Cleric 3
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 13000 cp.


Social Check DCs


Zaffrab Welber, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man is typically in his Mason uniform. He keeps his auburn hair in a flapper bob. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Bonds: Job, Nature. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Zaffrab Welber, Male Gnome Adept 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)18 (+4) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 250 gp. Malachite (4 gp).


Social Check DCs


Cairn Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His purple hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Cairn hails from a village terrorized by dire rats. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Cairn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Wants to work out more often; and many dire rats want him driven away

Ideals: Athletic. Flaws: Antagonistic, Insane, PTSD. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Cairn Knack, Male Tiefling Ranger 4
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Eiravel Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. He keeps his blonde hair in a flapper bob. This violet eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Eiravel Cithreth, Male Elf Barbarian 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 60 pp. Rhodochrosite (14 gp). Smoky quartz (50 gp). Red spinel (70 gp).


Social Check DCs


Arannis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His auburn hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Map Maker, Arannis learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has achieved small success as a Map Maker.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Arannis Siannodel, Male Elf Commoner 11
Medium (5'0") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 4 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +7, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 100 pp. Black pearl (1000 gp). Jasper (80 gp). Zircon (80 gp). Hematite (16 gp). Carnelian (80 gp). Freshwater pearl (16 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Amber (70 gp). Red-brown spinel (70 gp).


Social Check DCs

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