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Advanced [show]


Aramil Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of his god around his neck, and a club on his belt. He has a very tight haircut. He has violet eyes.

Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. He takes great joy in being the best Priest in town.

History: Born to a Bricklayer, his mother struggled to pay the bills. In his youth he was a Bricklayer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Job, Poor. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Aramil Rothenel, Male Elf Warrior 10
Medium (5'4") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1000 gp. Rhodochrosite (14 gp). Violet garnet (1600 gp).


Social Check DCs


Arnold Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His silver hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Slave Trader father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Poor, Slave. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Arnold Dmitriyev, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Goblin, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Military, Nature, Immigrant. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Duergath Graybeard, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Torinn Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light black in addition to tight pants. His rusty crest is long and unkept. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Immigrant, Rich. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Torinn Mohradyllion, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Elven, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 4000 sp.


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is blonde and very short. His gray eyes peer out from beneath his Stetson black hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Depressed, Disease, Insomniac. Bonds: Adventurer. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Hupe Stoutman, Male Halfling Wizard 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 4000 sp.


Social Check DCs

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