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NPC Generator

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Advanced [show]


Trey Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His brown hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Mentor. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Trey Nibley, Male Human Monk 2
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 220 gp.


Social Check DCs


Gennal Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy brown hair. He has blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: He is a Jackalwere in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Family. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Gennal Berevan, Male Elf Ranger 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gerald Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a black and tan robe with the hood down. His golden hair is kept up in a ponytail inside a deerstalker hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Gerald Horner, Male Half-Elf Paladin 4
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 sp. A miniature golden chest with tiny emeralds lining the top (140 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Half-Plate.


Social Check DCs


Frederick Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He wears his auburn hair up. His amber eyes peer out from beneath his small green hat.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Has a crush, Nature, Criminal record. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Frederick Heiser, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp. Lapis lazuli (5 gp). 1 Silk rope.


Social Check DCs


Hamil Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His face is scarred and worn.

Personality: Eccentric and domineering, Hamil will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Nature, Rich. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Hamil Underfoot, Male Halfling Expert 16
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 106 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +8, Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Elven, Gnoll, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +7

Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs

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