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Advanced [show]


Geoffrey Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Justice, Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Holimion, Male Half-Elf Warlock 11
Medium (5'4") Half-Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 1100 gp. Smoky quartz (70 gp). Amethyst (100 gp).


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly crossbows and clubs. His silver hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Criminal record, Nature. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Conway, Male Human Adept 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 4 Thunderstones. 2 Acid flasks.


Social Check DCs


Medrash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He wears a colorful flower in his white crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Fletcher in town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Medrash has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and to be a gardener again

Flaws: Shy, Disease. Bonds: Attractive, Job, Religious. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Medrash Shestendeliath, Male Dragonborn Aristocrat 7
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 9000 sp. Iolite (50 gp). Zircon (50 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Spear Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso, and carries clubs. He keeps his white fur in a flapper bob. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Spear Thundercloud, Male Tabaxi Wizard 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 10 (+0)19 (+4)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Arumawann Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting green shirt and pants. His black hair is heavily combed to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Immigrant, Family. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Arumawann Nucklestamp, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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