Anverth Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are hazel.
Personality: Calm and collected, he is a well trained Fortune-teller. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Anverth was born in the north. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, In love. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 76 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: Malachite (10 gp). Tourmaline (40 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His red hair is drawn into a tight pony tail with a card scrunchie. His fierce red eyes like to dwell on things.
Personality: Eccentric and domineering, Thamuz will drive conversation. As long as the job gets done he does not care how it got done.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Thamuz was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Extrovert, Professionalism. Bonds: Military. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Deep blue spinel (500 gp). 1 Masterwork Common Melee.
Trey Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His red hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: This man loves writing and to teach people writing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trey was raised in a hard working conservative environment. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He has achieved small success as a Stableman.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Artistic, Athletic. Flaws: Disease. Bonds: Religious, Job. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 36 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Halfling, Infernal, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 4000 gp. Sard (70 gp). Sard (70 gp). Pink pearl (50 gp). Banded agate (14 gp). Chrysoprase (70 gp). Azurite (14 gp). Black opal (500 gp). Aquamarine (200 gp). Smoky quartz (70 gp). Deep green spinel (50 gp). Violet garnet (200 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a pastel suit. He wears a top hat to hide his balding. He has gleaming, smiling gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.
Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Bonds: Immigrant, Military, Family, Has a crush. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp.
Mozikth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. His crest is red and curly. This red eyed northerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.
History: Born in the north his family was never financially stable. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
