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NPC Generator

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Advanced [show]


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy grey suit. He has a very tight haircut. He has brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 3 years old his parents immigrated from the north. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Marshal.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Heward Spaulding, Male Human Bard 2
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 6000 cp.


Social Check DCs


Pirithin Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His eyes are green and catlike.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Pirithin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Bonds: Poor, Attractive, Military, Nature. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Pirithin Strongbones, Male Halfling Paladin 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Alexandrite (300 gp). Hematite (15 gp). Black pearl (300 gp). 1 Half-Plate.


Social Check DCs


Robert Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his silver hair in a flapper bob. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Robert Garrick, Male Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Gildmak Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the east. Flattery will make him almost putty in your hands.

History: Gildmak was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Pacifist, Persistence. Flaws: Ugly, Selfish, Depressed. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Gildmak Stoutbridge, Male Halfling Cleric 16
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 99 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Investigation +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Star ruby (700 gp). Coral (100 gp). Jasper (40 gp). Rock crystal (40 gp). Chalcedony (40 gp). Hematite (13 gp). Aquamarine (600 gp). Tourmaline (100 gp). Carnelian (40 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Silver pearl (100 gp). Eye agate (13 gp). Amber (100 gp). Golden pearl (100 gp). Black pearl (600 gp). Deep blue spinel (600 gp). Amber (100 gp). Golden yellow topaz (600 gp). Freshwater pearl (13 gp). Fiery yellow corundum (700 gp). Amethyst (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in an above average manner. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gildmak was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 2 years.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Optimist. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Gildmak High-hill, Male Halfling Druid 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Red garnet (90 gp). Hematite (14 gp). Amber (90 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs

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