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Advanced [show]


Immeral Horineth, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear red pants and tee shirts. He sports a flattop hair cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record, Has a crush. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Immeral Horineth, Male Elf Wizard 6
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Star ruby (1300 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimgen Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He carries a battered longbow and tarnished scythe as well. He has brown hair. His eyes are violet.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the north, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Gimgen Strakeln, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 300 sp.


Social Check DCs


Foxilon Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He wears his golden hair down. His violet eyes peer out from beneath his top green hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Foxilon Bigheart, Male Halfling Ranger 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Eiravel Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a greatsword. His hair is black and very short. His violet eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Fortune-teller, who enjoyed hunting, Eiravel was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Expand his business; and many giants want him driven away

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Job. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Eiravel Amastacia, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Bertram Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. This amber eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker, Entrepeneur. Bonds: Adventurer, Attractive, Mentor. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Bertram Thorngage, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 24 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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