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Advanced [show]


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Locksmith profession.

History: He was born in the east. He worked as a nervous Barber and found it very stressful. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To be a Locksmith again.

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Kelter Jamjar, Male Halfling Ranger 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. 2 Antitoxin.


Social Check DCs


Calcitro Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy golden hair. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Fighting. Bonds: Rich, Debt. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Calcitro Fatrabbit, Male Halfling Cleric 12
Small (3'4") Halfling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 3000 gp. Jeweled anklet (1000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (300 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his whip always slung over his shoulder. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His auburn hair is matted, messy, and big. His brown eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Tharivol grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Tharivol Ariessus, Male Elf Adept 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Zircon (30 gp).


Social Check DCs


Alberich Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a tan suit. He keeps his auburn hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Insomniac. Bonds: Rich, Criminal record, Adventurer. Occupation: Guard

Voice: French accent

Attributes [hide]

Alberich Stoutale, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp.


Social Check DCs


Dean Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His brown hair is knotted and matted. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He is searching for what he claims is his rightful reward.

Motivation: To be a Sage again; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Slave, Adventurer, Job. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Dean Barlow, Male Human Adept 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)18 (+4) 13 (+1)9 (-1)
Skills Acrobatics +4, History +6
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1900 sp. 2 Acid flasks.


Social Check DCs

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