Leaf Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He keeps his long cinnamon fur kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Flattery will make him almost putty in your hands.
History: The child of western immigrants he idolized his father. He worked as a nervous Map Maker and found it very stressful. Recently the stress of being a Map Maker has made it difficult for him to sleep.
Motivation: Expand his business; and sabotage a competitor
Flaws: Insomniac, Selfish. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 70 pp. Alexandrite (1200 gp).
Namfoodle Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Namfoodle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Namfoodle's mother didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Namfoodle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Courier
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Qualen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish silver hair is in a traditional bowl cut. His eyes are brown and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 10
Hit Points 104 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: A necklace of small pink pearls (4000 gp). Silver comb with moonstones (400 gp).
Trey Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin pastel vertical stripes and black pants. He is physically well-built. His moppish white hair is in a traditional bowl cut. His eyes are likewise amber.
Personality: Eccentric and domineering, Trey will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: Trey hails from a village terrorized by giants. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and to share knowledge with the world
Ideals: Extrovert, Logical. Bonds: Enemies, Adventurer, Family. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 30000 cp.
Bruz Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His auburn hair is unkempt and raggedy. His eyes are gray and beady.
Personality: A skeptical and narcissistic man, Bruz's first love is himself. His second love is also himself. Bruz is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Auran, Druidic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +7
Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
