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NPC Generator

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Advanced [show]


Galinndan Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Optimist, Artistic, Gifted. Bonds: Military. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Galinndan Iathrana, Male Elf Cleric 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)17 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 900 sp. 1 Silk rope.


Social Check DCs


Hupe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. He is physically well-built. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Hupe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and he has a crush on the local armorer

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Has a crush. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Hupe Sunmeadow, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Harlow, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large brown jacket. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To end his boredom.

Ideals: Joker, Fighting. Flaws: Ugly, Mundane. Bonds: Nature, Slave. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Harlow, Male Human Paladin 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. Moss agate (9 gp).


Social Check DCs


Gale Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large green jacket. He has dyed his greying beige fur a little too much giving a sharp beige color. He has green eyes and a green hat with a blue feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Gale grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Adventurer, Criminal record, Nature. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Gale Buttons, Male Tabaxi Barbarian 19
Medium (5'3") Tabaxi, Neutral Evil (CR 19)
Armor Class 14
Hit Points 173 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4

Possessions: 23000 gp. Onyx (50 gp). Zircon (50 gp). Zircon (50 gp). Lapis lazuli (13 gp). Onyx (50 gp). Emerald (1400 gp). Violet garnet (600 gp). Lapis lazuli (13 gp). Black opal (1400 gp). White opal (1400 gp). Jade (110 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Rose (50 gp). Brown-green garnet (110 gp). Aquamarine (600 gp). Peridot (50 gp). Chalcedony (50 gp). Peridot (50 gp). Rose (50 gp). Peridot (50 gp). Peridot (50 gp). Star rose quartz (50 gp). Red spinel (110 gp). Violet garnet (600 gp). Banded agate (13 gp). Red-brown spinel (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Baradad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His bronze crest is drawn into a tight pony tail with a butterfly scrunchie. His red eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Baradad was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Fighting, Athletic, Persistence. Flaws: Emotional. Bonds: Family. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Baradad Ophinshtalajiir, Male Dragonborn Wizard 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 18 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 90 pp.


Social Check DCs

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