Jebeddo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is smooth and relatively long. He has violet eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Shipwright, Jebeddo learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: Gnomish compassion; and wants to open a new tavern
Ideals: Artistic, Joker. Flaws: Addict, Racist. Bonds: Job. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 12)
Armor Class 14
Hit Points 58 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Dworic Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He wears blue painted combat armor at almost all times. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he has a crush on the local butcher
Flaws: Impulsive. Bonds: Attractive, Rich, Has a crush. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. Rhodochrosite (15 gp). Red spinel (60 gp). Lapis lazuli (15 gp).
Delebean Gummen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears white cloth garments or leather armor. His hair is brown and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Guardian, Adventurer. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 115 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 600 pp. Aquamarine (500 gp). Emerald (400 gp). Violet garnet (500 gp). Pink diamond (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Medrash Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his scythe ready. His bronze crest is long and unkept. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Medrash's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Andram Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red, silky, and of moderate length. His red eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Family, Adventurer. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
