Gimble Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears red cloth garments or leather armor. He has no hair. His amber eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments
History: Born in the south to a Interpreter, Gimble learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Athletic, Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Halander Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against goblins.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp. Chalcedony (30 gp). Azurite (4 gp).
Valafar Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is physically well-built. His blue hair is matted, messy, and big. He has gleaming, smiling black eyes.
Personality: He likes to make people angry or surprised. He has all his life been fascinated with singing.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Artistic. Flaws: Ugly, Antagonistic, Secretive. Bonds: In love. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Crowbar. 1 Disguise kit.
Olgoth Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His tied-back hair is auburn. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Olgoth studied abroad. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Olgoth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: A deep hatred of gnolls.
Ideals: Fighting, Passionate, Gifted. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 31 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 140 gp.
Râsh Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his auburn hair well, parting it to the left. His half smiles and amber eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Râsh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Family. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!