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Mord Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Mord would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Slave, Adventurer. Occupation: Merchant

Voice: American accent

Attributes [hide]

Mord Stratford, Male Half-Orc Adept 4
Medium (5'1") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Astar Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears green leather gloves, a green jacket, and tight pants. His hair is short and brown. His fierce gold eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, his parents were killed by a brigands raid, leaving Astar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Astar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Astar Pandaemonium, Male Tiefling Cleric 13
Medium (5'7") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)19 (+4) 9 (-1)14 (+2)
Skills Insight +3, Intimidation +6
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Auran, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Obsidian (7 gp). Alexandrite (700 gp). Black star sapphire (1600 gp). Black pearl (700 gp). Obsidian (7 gp). Amber (60 gp). Sard (50 gp). Peridot (50 gp). Hematite (7 gp). Chrysoprase (50 gp). White opal (1600 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Quarion Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His blonde hair is singed and shortened. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Quarion grew up listening to his father's many stories. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and many giants want him driven away

Flaws: Ugly, Addict. Bonds: Enemies, Adventurer. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Quarion Amakiir, Male Elf Ranger 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2600 sp. Blue star sapphire (700 gp). Hematite (16 gp). 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs


Kiirith Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blue crest is lengthy. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Kiirith lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Military, Family, Adventurer. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Kiirith Skaarzborroosh, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Qualen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large black mantle and cape that has been intricately interwoven into his blue robe. His long red hair reaches down to his waist. His eyes are violet and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Qualen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Philantrophist, Justice. Bonds: Rich, In love, Adventurer. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Qualen Shadowcloak, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs

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