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NPC Generator

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Advanced [show]


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears professional attire. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his wide-brimmed white hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful slaver made him what he is. He worked as a nervous Masseuse and found it very stressful. He then took over the family business and is one of the better Masseuse for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Copeland, Male Human Bard 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 14 (+2)18 (+4)
Skills Intimidation +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Kildrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His right leg appears badly burned and disfigured. His silver hair has been sun bleached extensively. He has amber eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Bonds: Enemies, Adventurer, Poor, Nature. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Kildrak Ungart, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 290 gp.


Social Check DCs


Erky Murnig, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this northern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Artistic, Fighting. Flaws: Impulsive, Shy. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Erky Murnig, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)17 (+3) 13 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Sydney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with grey pants. He has no hair. His gray eyes are passionate and lively.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and human compassion

Ideals: Artistic, Professionalism, Entrepeneur. Flaws: Ugly, Racist. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Sydney, Male Human Expert 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Ghesh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting yellow shirt and pants. He wears his gold crest up. His eyes are red and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Ghesh Ebynichtomonis, Male Dragonborn Monk 5
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Red spinel (100 gp). Rhodochrosite (9 gp). Deep blue spinel (1200 gp).


Social Check DCs

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