Fenriz Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his shortbow. His silver hair, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: Fenriz was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp.
Ar-Baruk Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with broad hat. His whole body is exceptionally muscular. His white hair is still thick. His hazel eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Persistence, Gifted. Flaws: Impulsive. Bonds: Immigrant, Criminal record. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 15)
Armor Class 10
Hit Points 67 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 5000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). A roughly beaten golden orb (80 gp). 1 Medium magic item.
Pog Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his left hand. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His religion dominates his actions.
Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: In love, Religious. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Masterwork Artisan’s tools.
Rimmon Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His silver eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of eastern immigrants he idolized his father. Rimmon was born on a far eastern desert where he grew up under the tutelage of his father, an expert Sellsword. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rimmon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is greedy.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1300 gp).
Howard Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and likes to wear pastel tank tops with green pants. With bright white hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: Howard was born in the west. At a young age he loved to build and create. He has had some formal dancing training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Philantrophist, Pacifist, Persistence, Artistic. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 142 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 500 pp. Tourmaline (130 gp). Lapis lazuli (8 gp). Azurite (8 gp). Chalcedony (80 gp). Rose (80 gp). Sard (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!