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Ratak Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large white jacket. His chestnut hair is greasy and uncared for. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ratak was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Poor, Adventurer. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Ratak Fidget, Male Half-Orc Expert 17
Medium (5'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 109 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Arcana +7, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 9000 gp. Sard (70 gp). Black opal (500 gp). Sardonyx (70 gp). White opal (500 gp). Aquamarine (700 gp). Brown diamond (5000 gp). Tiger eye turquoise (8 gp). Tourmaline (40 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Moss agate (8 gp). Blue sapphire (500 gp). Rhodochrosite (8 gp). Fiery yellow corundum (500 gp). Black pearl (700 gp). Jacinth (5000 gp). Fire opal (500 gp). Jasper (70 gp). Sardonyx (70 gp). Alexandrite (700 gp). Smoky quartz (70 gp). Malachite (8 gp). Fire opal (500 gp). Red spinel (40 gp). Deep blue spinel (700 gp). Tourmaline (40 gp). Blue star sapphire (500 gp). Moonstone (70 gp). Jet (40 gp). Coral (40 gp).


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green cloak and cross-gartered tan stockings. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Delg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Delg was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Delg's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Job. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Delg Daerdahk, Male Dwarf Commoner 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Azurite (13 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Ortegar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries a battered longsword and tarnished ceremonial dagger as well. He keeps his long black hair kept up in a rat tail. His hazel eyes peer out from beneath his broad brown hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting, Joker. Bonds: Slave, Poor, Job. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Ortegar Wildheart, Male Halfling Cleric 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Terran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 2000 sp.


Social Check DCs


Fibblestib Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear blue pants and tee shirts. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Fibblestib grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Passionate, Logical. Bonds: Slave, Adventurer. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Fibblestib Gobblefirn, Male Gnome Cleric 8
Small (3'7") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Knight, but he was a colossal failure. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Poor, Adventurer, Job, Nature, Family. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Cockaby Nackle, Male Gnome Barbarian 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Gnome, Orc, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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