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Advanced [show]


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely brown suit with red socks and a vest with buckled shoes. His auburn hair and beard is wavy and long. His eyes are likewise gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Adventurer, Religious, Immigrant. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Fonkin Folkor, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 17 (+3)17 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Lapis lazuli (12 gp). Blue quartz (12 gp). Sardonyx (30 gp). Violet garnet (200 gp).


Social Check DCs


Duergath Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large yellow jacket. He keeps his silver hair in a flapper bob. He has violet eyes and a yellow hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. When Duergath reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Gifted, Athletic. Bonds: Job, Military, Rich. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Duergath Battlehammer, Male Dwarf Ranger 5
Medium (4'0") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Donaar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a blue suit, violet shirt, and green tie. He has wavy blue crest. His gold eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Bricklayer, who enjoyed hunting, Donaar was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Nature, Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Donaar Chumbyxirinnish, Male Dragonborn Fighter 13
Medium (6'1") Dragonborn, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 88 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 600 pp. Silver pearl (70 gp). Tiger eye turquoise (15 gp). Moss agate (15 gp). Sardonyx (30 gp). Black pearl (1500 gp). Banded agate (15 gp). 1 Medium magic item.


Social Check DCs


Arnold Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. A gifted student he started as a Unemployed, but he got bored and became a Bather. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Poor, Job. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Hayden, Male Human Paladin 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp. Moss agate (16 gp).


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered yellow stockings, and he perpetually has his greatsword ready. He has done his best to style his red hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Eberk was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Eberk never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Selfish, Insane. Bonds: Attractive, In love. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Eberk Aranore, Male Dwarf Warlock 9
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 15000 sp. Coral (90 gp). Peridot (60 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Smoky quartz (60 gp). Moonstone (60 gp).


Social Check DCs

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