Patrick Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His red hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.
Motivation: He is unsatisfied with his job; and to be a weaver again
Flaws: Hedonist. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Vassago Flight, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair, while still mostly purple, has prominent grey streaks. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Vassago is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Mortician.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Artistic. Flaws: Shy. Bonds: Family, Job, Enemies. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Draconic, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. Alexandrite (200 gp). Blue star sapphire (1600 gp). Azurite (10 gp). Rose (70 gp). Red garnet (110 gp).
Tethren Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a black suit, tan shirt, and brown tie. His hair is black and very short. His eyes are likewise silver.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: He was born in the west, but his parents moved at a very young age to the south. Like his father and his sister before him, after school he went straight into learning to become a Guard. He then took over the family business and is one of the better Guard for hire.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Lazy. Bonds: Job, Immigrant. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
Possessions: 60000 cp.
Trey Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, his parents were killed by a dire rats raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Enemies. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. Blue quartz (12 gp). 1 Tanglefoot bags.
Mûg Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'9" and wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has wavy black hair. His eyes are blue.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: Born in the north to a Shepherd, Mûg learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He has worked as a Shepherd like his father before him.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Opinionated, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
