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Advanced [show]


Sweet Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His red fur is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: Sweet hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Junk Dealer job and began his own company from there.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Sweet Of Dragons, Male Tabaxi Sorcerer 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +6, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 700 gp. Hematite (10 gp). Moonstone (20 gp). Red spinel (130 gp). Rich purple corundum (700 gp). Chrysoberyl (130 gp). Malachite (10 gp).


Social Check DCs


Silent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is wearing a long, white, dusty cloak. He wears his white fur down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Barrister business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Impulsive, Secretive. Bonds: Job. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Silent Wind, Male Tabaxi Warlock 7
Medium (6'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Deep blue spinel (900 gp). Emerald (700 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Kensley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful slaver made him what he is. A gifted student he started as a Marshal, but he got bored and became a Detective. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Marshal again; and he is unsatisfied with his job

Ideals: Joker, Opinionated. Bonds: Attractive, Mentor, Job. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Cory Kensley, Male Human Expert 11
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 24 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: Blue quartz (8 gp). Golden yellow topaz (1400 gp). Jet (90 gp). Red spinel (90 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Bloodstone (80 gp). Fire opal (1500 gp). Blue sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Suhnae Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely grey suit with black socks and a vest with buckled shoes. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Suhnae never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and he's in love

Ideals: Gifted. Flaws: Disease. Bonds: In love, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Suhnae Eathalena, Male Elf Paladin 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 320 gp.


Social Check DCs


Mreksh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white crest is lengthy and is close to two feet long. His eyes are a pleasant red.

Personality: Mreksh wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Mreksh Beryntolthropal, Male Dragonborn Ranger 11
Medium (6'4") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +7, Survival +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2400 gp. Lapis lazuli (5 gp). Coral (80 gp). Rose (50 gp).


Social Check DCs

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