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NPC Generator

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Advanced [show]


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Merchant business at a young age. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Gardain Ironfist, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp. Star rose quartz (80 gp).


Social Check DCs


Frederick Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He wears just a green suit, and his gloved hand is found clutching a longsword. His hair is brown and very short. His eyes are violet and catlike.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and many gnolls want him driven away

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Mitchell, Male Half-Elf Paladin 14
Medium (5'8") Half-Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 117 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Acrobatics +8, Deception +6
Senses Passive Perception 9
Languages Common, Elven, Goblin, Dwarven, Halfling
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Golden yellow topaz (300 gp). Black opal (400 gp). Violet garnet (300 gp). Obsidian (13 gp). Iolite (20 gp). Blue star sapphire (400 gp). Hematite (13 gp). Hematite (13 gp). Aquamarine (300 gp). Lapis lazuli (13 gp). Rock crystal (20 gp). Violet garnet (300 gp). Zircon (20 gp). Emerald (400 gp). 1 Medium magic item.


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants. His red fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Actor for hire.

Motivation: He wants revenge against brigands; and he'd like to take his coworkers down a peg

Flaws: Ugly, Sensitive. Bonds: Enemies, Immigrant, Job. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Seven Candle, Male Tabaxi Druid 11
Medium (5'1") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 500 gp. Black pearl (200 gp). Moonstone (20 gp). Chalcedony (20 gp). Black star sapphire (800 gp). Banded agate (6 gp). Jasper (20 gp).


Social Check DCs


Barendd Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His auburn hair, when down, is lengthy. This green eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. His childhood dream was to be a Architect, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Dwarven people; and he has money and likes to spend it

Ideals: Impeccable, Justice. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Barendd Glanhig, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp. 1 Darkwood Buckler.


Social Check DCs


Ratak Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt with thin black vertical stripes and red pants. His hair is long and blonde with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ratak was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Seeks redemption; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Religious, Job, Criminal record. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Ratak Cholmondeley, Male Half-Orc Rogue 8
Medium (6'9") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)8 (-1) 9 (-1)11 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 9
Languages Orc
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 300 gp. Golden yellow topaz (1300 gp). Azurite (13 gp). Golden yellow topaz (1300 gp). Star rose quartz (60 gp). Red spinel (90 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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