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NPC Generator

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Advanced [show]


Efferil Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His black hair is smooth and relatively long. This gray eyed southerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Farmer profession.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Fighting. Bonds: Rich, Job, Family, Criminal record. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Efferil Berevan, Male Elf Aristocrat 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Azzakh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear brown tank tops with blue pants. His scarlet crest is braided into rings. His thin eyebrows rest above his beady red eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Architect, Azzakh learned a great deal about his mother's area of expertise. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Architect.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Azzakh Wystongjiir, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. 1 Magnifying glass.


Social Check DCs


Erky Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by teas. His hair is golden and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Ugly, Insane, Mundane. Bonds: Poor, Military. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Erky Murnig, Male Gnome Fighter 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spring Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly warhammers and daggers. His fur is cut close to his head. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Spring grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spring. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Criminal record, Job, Nature. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Spring Of Winter, Male Tabaxi Barbarian 6
Medium (5'7") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +5

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Five Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey costume with the symbols of magic on his torso. He keeps his long beige fur kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Five Mirror, Male Tabaxi Ranger 2
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. Brass mug with jade inlays (100 gp).


Social Check DCs

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