Silvo Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his bow ready. He wears his red hair up in a very large beehive style do. His green eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.
History: The child of a Architect, who enjoyed hunting, Silvo was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Mercenary soon after.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Job. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp. Zircon (60 gp). Chrysoprase (60 gp). 1 Breastplate. 1 Masterwork studded leather.
Krimmon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears a blue armored body suit, with a simple brown line shooting up and back down, and his gloved hand is found clutching a sai. He wears a feathered hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born several months after his mother was called into army service. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Olunt Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red tunic with black highlights, and long white pants that bunch up around his shoes. His white hair is knotted and matted. He has several tiny sapphire earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.
History: He was raised in a desert tribe. A freak accident while working with his Shipwright mother left him crippled. He now mingles about in high society.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Selfish, Lazy, Disease. Bonds: Rich, Nature, Job. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1300 sp.
Caeldrim Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He is portly but not overly obese. With bright brown hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Caeldrim grew up listening to his father's many stories. Caeldrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To settle down with his crush; and he has a crush on the local herbalist
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Has a crush. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20 pp. 4 Antitoxin. 4 Antitoxin. 1 Smokesticks.
Trym Carlyle, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: To pay off his debts; and he desires power and/or immortality
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Poor, Debt. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 53 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6
Possessions: 300 pp. Brass mug with jade inlays (600 gp). Gold music box (3000 gp). Old masterpiece painting (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
