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NPC Generator

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Advanced [show]


Flame Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue armored body suit, with a simple tan line shooting up and back down. His red fur is knotted and matted. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Flame was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fletcher again; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Flame Fang, Male Tabaxi Warlock 8
Medium (5'10") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 12000 sp.


Social Check DCs


Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black pants and tee shirts. He keeps his long chestnut hair kept up in a rat tail. His eyes are hazel and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Impulsive, Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Lewis Gracey, Male Human Bard 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Nim Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in brown turtlenecks beneath a red coat with blue slacks. He wears a colorful flower in his black hair. His violet eyes peer out from beneath his feathered brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich eastern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: He is greedy.

Ideals: Joker, Gifted. Bonds: Immigrant, Attractive, Rich. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Nim Casilltenirra, Male Elf Expert 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He keeps his chestnut hair in a flapper bob. His eyes are gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: Nordak was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Optimist, Professionalism, Gifted. Bonds: Job. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Nordak Bigtoe, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His hair is white and curly. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Slave. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Godfrey Staurheim, Male Human Paladin 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp.


Social Check DCs

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