Az-Rans Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered spear and tarnished trident as well. His hair is cut close to his head. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Az-Rans fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Terse, Selfish, PTSD. Bonds: Attractive, Nature. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
Possessions: 500 gp.
Adran Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his brown hair to look like a famous performer. He has blue eyes.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Adran was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He struck the Mortician job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Joker, Persistence. Bonds: Poor, Job. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 2000 gp. 1 Minor magic item.
Umpen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a red suit, black shirt, and tan tie, and is pretty ugly. He has done his best to style his red hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Umpen embodies much of what other species detest in the Gnomes. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Artistic, Fighting. Flaws: Ugly, Antagonistic. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Habor Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Habor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero; and doesn't want to be a sculptor and was forced into it by his family
Bonds: Job, Adventurer, Poor, Has a crush, Family. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
Possessions: 350 gp.
Hamil Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair is golden and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Hamil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Selfish, Depressed. Bonds: Attractive, Military, Poor. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp. 1 Masterwork Heavy steel shield.
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