Rivaan Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Bounty Hunter. He has no crest. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Rivaan hails from a village terrorized by illithids. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and he would like to get married and retire
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Has a crush. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Druidic
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +5
Possessions: 12000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Mreksh Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. His brass crest is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: He was born in the north, but his parents moved at a very young age to the east. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to unite with his sister
Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Immigrant, Family. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Ombul Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is renowned for his bright brown suits and hats. His blonde hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Ombul lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and wants to work out more often
Ideals: Extrovert, Gifted, Athletic. Bonds: Attractive, Family. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 88 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 8000 sp. Violet garnet (1500 gp). Aquamarine (1500 gp). Tiger eye turquoise (15 gp). Jasper (40 gp). Violet garnet (1500 gp). Sardonyx (40 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. His silver crest is knotted and matted. His ears are large.
Personality: He has always had a great fascination with Dragonborn culture. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Shedinn grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp. Jet (50 gp). Red-brown spinel (50 gp). Fire opal (1100 gp). Banded agate (6 gp). Smoky quartz (20 gp). Jet (50 gp).
Alston Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears baggy green pantaloons and a blue scarf, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. His eyes are likewise violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a forest tribe. He worked as a nervous Guard and found it very stressful. He became a Guard soon after.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Philantrophist, Logical. Bonds: Nature, Job, Family. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 77 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Rich purple corundum (500 gp). Banded agate (6 gp). Red spinel (140 gp). Eye agate (6 gp). Violet garnet (900 gp). Freshwater pearl (6 gp). Chrysoprase (50 gp). Jet (140 gp). Violet garnet (900 gp). Blue quartz (6 gp). Black pearl (900 gp). Obsidian (6 gp). 1 Medium magic item.
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