Fonkin Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. After a long history of fighting, Fonkin and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Gifted. Flaws: Impulsive, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Malachite (7 gp). Rich purple corundum (500 gp).
Rhogar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears baggy yellow pantaloons and a tan scarf. He is muscular with a powerful set of arms. He keeps his copper crest in a pixie cut. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Rhogar studied abroad. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Slave. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp.
Vrondiss Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His crest, while still mostly copper, has prominent grey streaks. His gold eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Vrondiss grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted from career to career and currently works as a Beggar.
Motivation: He feels kind of lost in life; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Secretive, Depressed. Bonds: Adventurer, Job. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 66 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Hematite (7 gp). Bloodstone (50 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item.
Heskan Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest is black and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He was granted divine powers by his dying brother.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Immigrant, Criminal record. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a worn and beaten armor. He has done his best to style his black fur to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: Leaf hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Shy. Bonds: Military, Enemies, Adventurer, Rich. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
