Gennal Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and typically wears blue cloth garments or leather armor. His skin is also unnaturally pale. His black hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. Gennal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and he desires power and/or immortality
Flaws: Ugly. Bonds: Religious, Adventurer, Family, Nature. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Habor Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely green suit with tan socks and a vest with buckled shoes. His red hair has been sun bleached extensively. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.
History: He got into the Fortune-teller business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: He wants to meet his childhood hero; and expand his business
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 90 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 10000 gp. Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Soveliss Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an entirely white suit with brown socks and a vest with buckled shoes, and a wedding ring on his right hand. His auburn hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Soveliss liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Disciplined. Bonds: In love, Religious, Rich, Nature. Occupation: Stableman
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
Kyle Barton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a grey suit, black shirt, and red tie. His brown hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west to a Ploughman, Kyle learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Torinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His rusty crest is lengthy. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting, Extrovert, Gifted. Flaws: Mundane. Bonds: Nature. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 13)
Armor Class 12
Hit Points 129 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!