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NPC Generator

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Advanced [show]


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely brown suit with black socks and a vest with buckled shoes. His hair, while still mostly silver, has prominent grey streaks. His gray eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on men, regardless of circumstances.

History: Gerald hails from a village terrorized by orcs. He married young, but lost his spouse to orcs. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To pay off his debts; and his religion dominates his actions

Flaws: Depressed. Bonds: Religious, Has a crush, Enemies, Debt. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Gerald Hackney, Male Human Adept 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Brown-green garnet (60 gp).


Social Check DCs


Immeral Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up in a very large beehive style do. His eyes are amber.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Rich, Guardian, Religious, Criminal record. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Immeral Galanodel, Male Elf Warrior 13
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 101 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Moss agate (15 gp). Amber (160 gp). Jasper (70 gp). Amethyst (160 gp). Jade (160 gp). 1 Medium magic item.


Social Check DCs


Dimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many violet ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. With bright auburn hair and a scraggly beard. His eyes are gray and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: He was born at the edge of vast island. A gifted student he started as a Barkeep, but he got bored and became a Merchant. He now owns his own business.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and retire the richest man in the north

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Dimble Fapplestamp, Male Gnome Aristocrat 6
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 20 (+5)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Bathin Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple yellow robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized emerald on his left hand. His dark red hair is kept up in a ponytail inside a feathered hat. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Bathin studied abroad. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Bathin Severity, Male Tiefling Cleric 5
Medium (5'1") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 16 (+3)18 (+4)
Skills Arcana +6, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 3000 sp. Brown-green garnet (70 gp).


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly greataxes and morningstars. His hair is blonde, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Cockaby lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He then took over the family business and is one of the better Laborer for hire.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Bonds: Attractive, Criminal record, Job, Family. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Cockaby Wildwander, Male Gnome Commoner 6
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 44 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 13 (+1)17 (+3)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Deep green spinel (110 gp). Deep blue spinel (700 gp).


Social Check DCs

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