Ivellios Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Engraver father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ivellios was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Enemies, Has a crush. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp.
Shane Emsworth, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a violet tunic with brown highlights, and long tan pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his absent father
Flaws: Ugly, Racist, Impulsive. Bonds: Nature, Family, Debt. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 113 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. Alexandrite (700 gp). Rhodochrosite (4 gp). Aquamarine (700 gp). Golden pearl (130 gp). Blue sapphire (700 gp). Alexandrite (700 gp). Chalcedony (40 gp). Tiger eye turquoise (4 gp).
Eberdeb Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His golden hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.
Personality: Eberdeb hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is the product a well kept family trust fund and as such has never really known need. His divine abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Crampernap Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: He was born in a small desert village. His divine abilities were realized during a raid on his village. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Slave. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 44000 sp. 1 Minor magic item.
Gell Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His gray eyes peer out from beneath his small pastel hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Gell was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Healer soon after.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Job, Debt. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 140 gp. Coral (100 gp).
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