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NPC Generator

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Advanced [show]


Rangrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his bow ready. His golden hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Slave. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Rangrim Fallack, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his halberd. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length cinnamon fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Tree was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Tree Grass, Male Tabaxi Wizard 14
Medium (6'5") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 17 (+3)18 (+4)
Skills Intimidation +9, Investigation +8
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 400 pp. Silver pearl (160 gp). Coral (160 gp). Black opal (700 gp). Coral (160 gp). Jade (160 gp). Jasper (40 gp). Tourmaline (160 gp). Black opal (700 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His purple hair is braided into rings. His gold eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of western immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Addict, Impulsive, Racist. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Amnon Beauty, Male Tiefling Druid 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 pp.


Social Check DCs


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Dain is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Money/treasure; and a strong sense of loyalty to dwarven people

Ideals: Logical. Flaws: Ugly, Depressed, Racist. Bonds: Rich. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Dain Glanhig, Male Dwarf Adept 11
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 82 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 260 pp. Golden yellow topaz (600 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Antagonistic, Forgetful, Disease. Bonds: Rich. Occupation: Priest

Voice: Whispers

Attributes [hide]

Frouse Leffery, Male Gnome Warrior 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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