Andram Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a blue vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is greasy and uncared for. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Andram and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 99 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 900 gp.
Thamuz Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a tan suit. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are black.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Gifted, Fighting. Flaws: Shy, Secretive. Bonds: Immigrant. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Azzakh Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear green pants and tee shirts. His crest, while still mostly bronze, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Azzakh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azzakh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and to reunite with his old friends
Ideals: Persistence. Bonds: Adventurer, Military, Criminal record, In love. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 79 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
Possessions: 200 pp. Chalcedony (30 gp). Peridot (30 gp). Rich purple corundum (1500 gp). Black pearl (400 gp). Brown-green garnet (40 gp). 1 Minor magic item.
Nim Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. He has no hair. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Cook
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is dressed in a clean white cloak covering his clean studded leather. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: A skeptical and narcissistic man, Nadarr's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying brother.
Motivation: He uses money and sex appeal to get what he needs; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp.
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