Ronk Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears brown cloth garments or leather armor. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Gardener business at a young age. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He'd like to take his coworkers down a peg; and he's in love
Ideals: Athletic, Fighting, Logical. Bonds: Job, Has a crush. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item.
Cloak In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing violet shirts, loose pants, and blazers most of the time. His beige fur is knotted and matted. His eyes, though not visible through his cowl, are yellow.
Personality: Calm and collected, he is a well trained Fisher. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Fisher, Cloak learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 40000 cp.
Moon Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of scimitars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His fur is yellow and curly. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Doctor mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Guardian. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Dalgal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He keeps his long silver hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Dalgal will drive conversation. He invites people to come help in his community garden.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his writing dream.
Motivation: To pay off his debts.
Ideals: Extrovert, Philantrophist, Artistic. Bonds: Attractive, Debt. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
Possessions: 600 gp.
Delg Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across
History: Delg was born with his father's beautiful face. Delg was born on a far northern desert where he grew up under the tutelage of his father, an expert Shepherd. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Many drow want him driven away; and a rival would like him out of the picture
Flaws: Selfish. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 gp.
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