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Advanced [show]


Orryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting black shirt and pants. His black hair is long and unkept. He has blue eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Joker. Flaws: Ugly, Disease, Racist. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Orryn Daergel, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 10000 sp. Golden yellow topaz (1000 gp). Golden pearl (160 gp). Alexandrite (1000 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Trey Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars, and sports empty pouches on his belt. His black hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Trey Fawcett, Male Human Barbarian 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 83 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)18 (+4) 16 (+3)15 (+2)
Skills Arcana +8, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Mozfel Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright black suits and hats. He keeps his brown hair in a pixie cut. His fierce brown eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Scribe business at a young age. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: Many illithids want him driven away; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Mozfel Ramsay, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 30000 cp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with red colored cloaks and clothing. His green crest is smooth and relatively long. His gold eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Mayor in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Mayor soon after.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a mayor and was forced into it by his family

Ideals: Justice. Flaws: Disease. Bonds: Job, Family, Military. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mehen Vangdondalor, Male Dragonborn Paladin 6
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 20000 cp.


Social Check DCs


Tricking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He keeps his long red fur kept up in a rat tail. His amber eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he has money and likes to spend it

Flaws: Shy, Mundane. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Tricking Of Winter, Male Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs

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