Kugáluga Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a simple blue robe with grey stripes complete with hood. He has a penchant for wearing a ring with an oversized opal on his right hand. With a patchy black beard and wild black hair. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in a small forest village. Kugáluga liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 80000 cp.
Cask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries ceremonial daggers. His gray fur is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Cask's homeland. Cask decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate. Bonds: Attractive, Immigrant, Rich. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 17)
Armor Class 11
Hit Points 63 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Moonstone (70 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Citrine (70 gp). Peridot (70 gp). Rose (70 gp). Jade (60 gp). Tiger eye turquoise (8 gp). Jacinth (7000 gp). Blue star sapphire (800 gp). Blue quartz (8 gp). Violet garnet (900 gp). Banded agate (8 gp). Lapis lazuli (8 gp). Zircon (70 gp). Aquamarine (900 gp). Eye agate (8 gp). Freshwater pearl (8 gp). Obsidian (8 gp). Black pearl (900 gp). Azurite (8 gp). Blue quartz (8 gp). Violet garnet (900 gp). Deep blue spinel (900 gp).
Adrik Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple brown robe with white stripes complete with hood. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Bonds: Attractive, Nature, Military. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Erky Reese, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern man wears a tan collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erky is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Justice, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Sardonyx (60 gp). Jade (130 gp). 1 Minor magic item.
Raam Love, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'11". He dresses in green turtlenecks beneath a tan coat with grey slacks, and his gloved hand is found clutching a monstrous two handed axe. He keeps his white hair in a pixie cut. His fierce gold eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.
History: Raam hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and meet up once more with his childhood friend
Flaws: Addict. Bonds: Nature, Enemies, Adventurer, Job. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 19 (+4) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Halfling, Druidic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
Possessions: 4000 gp. Rose (60 gp). Black opal (900 gp). Smoky quartz (60 gp). Rich purple corundum (900 gp). Rhodochrosite (8 gp). Star rose quartz (60 gp). Deep green spinel (150 gp). Violet garnet (1100 gp). Lapis lazuli (8 gp). Banded agate (8 gp). Banded agate (8 gp). Sard (60 gp). Lapis lazuli (8 gp). Rhodochrosite (8 gp). Deep blue spinel (1100 gp). Onyx (60 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Chrysoberyl (150 gp). Deep green spinel (150 gp). Golden yellow topaz (1100 gp). Banded agate (8 gp). Alexandrite (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!