Stannor Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and tan robe with the hood down. He carries with him a set of swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has no hair. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.
History: Stannor was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered singing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Artistic. Flaws: Ugly, Shy. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 88 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
Prâk Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has a large white mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Prâk hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Prâk was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands
Ideals: Joker, Athletic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 400 sp.
Two Llamas Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man wears a grey coat over a green low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to cover his moderate length brown fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Courier, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Fighting. Bonds: Adventurer, Nature, Criminal record. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1800 sp.
Gennal Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Brewer business at a young age. He was an apprentice working in his mother's forge. He struck the Brewer job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 1300 sp. 1 Hourglass. 1 Silk rope. 1 Silver holy symbol.
Korfel Horineth, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Blacksmith does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling violet eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Blacksmith.
Motivation: To be a Apothecary again; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Logical. Bonds: Job, Military, Religious. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!