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NPC Generator

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Advanced [show]


Theren Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear violet tank tops with pastel pants. His skin is also unnaturally pale. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Eccentric and domineering, Theren will drive conversation. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Theren took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Theren Sylvaranth, Male Elf Adept 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Nadarr Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his glaive ready. His crest is black and very short. His eyes are a pleasant red.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Joker, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Nadarr Fharngnarthnost, Male Dragonborn Paladin 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 pp. Azurite (15 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Karg Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. He has a red handlebar mustache and slicked back red hair. His violet eyes peer out from beneath his broad red hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Rich, Attractive, Religious, Criminal record. Occupation: Healer

Voice: Whispers

Attributes [hide]

Karg Merton, Male Half-Orc Druid 6
Medium (5'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp.


Social Check DCs


Ur-Edin Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. Ur-Edin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Edin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Ur-Edin Halsey, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 80 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Vanuath Raethran, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his nunchaku. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: A powerful wizard made him what he is. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Vanuath and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Priest

Voice: American accent

Attributes [hide]

Vanuath Raethran, Male Elf Expert 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: Rhodochrosite (11 gp).


Social Check DCs

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