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Advanced [show]


Heward Sutton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He has shaved his head bald. His eyes are green and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Attractive, Military. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Heward Sutton, Male Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. 1 Good lock.


Social Check DCs


Hoglik Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hoglik hails from a village terrorized by goblins. In his 16th year, his parents were killed by a goblins raid, leaving Hoglik alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Addict. Bonds: Enemies, Family. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Hoglik Tickle, Male Half-Orc Rogue 5
Medium (5'9") Half-Orc, Lawful Good (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Damien lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well.

Bonds: Rich, Attractive, Religious, Family, Immigrant. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Damien Fastfoot, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon, Ignan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Zircon (50 gp).


Social Check DCs


Ortegar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright white suits and hats, he is not a threatening figure. His moppish blonde hair is in a traditional bowl cut. He has brown eyes and a white hat with a grey feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: He is a Lamia in disguise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ortegar took refuge in the large cave and found the beat up lance and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Nature, Enemies. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Ortegar Copperkettle, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His fur is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He inherited the family business which he has now maintained for 12 years.

Motivation: He has decided he is irredeemable.

Ideals: Professionalism, Logical. Bonds: Attractive, Criminal record, Job. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Jade In the Wind, Male Tabaxi Druid 9
Medium (5'2") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 11 (+0)18 (+4)
Skills Arcana +3, Deception +7
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 80000 cp. Silver chalice with lapis lazuli gems (180 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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