Boddynock Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a grey tunic with brown highlights, and long white pants that bunch up around his shoes. He carries a battered trident and tarnished falchion as well. His hair is cut close to his head. His brown eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Joker, Artistic, Gifted. Bonds: Criminal record, Job. Occupation: Body Guard
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp.
Azaki Floshem, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this southern man wears green painted combat armor at almost all times. His hair is golden and curly. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Lazy, Disease. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp.
Tharivol Othronus, Male Elf [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Server. His clothes are grease stained in places. He keeps his long blonde hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Secretive. Bonds: Poor, Immigrant, Attractive, Adventurer, Nature. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.
Ozyman Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. He has no hair. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. He is frequently practicing swordplay.
History: Gifted from a young age, Ozyman studied abroad. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). After a long history of fighting, Ozyman and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Gilthur Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. He has styled his auburn hair well, parting it to the right. His eyes are brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich northern family. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: To unite with his sister; and he's in love
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Has a crush, Rich, Family. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 32 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Celestial, Ignan, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp.
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