Kipper Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of spears on his belt, each one with a amber on the hilt. He wears a Stetson hat to cover his moderate length red hair. His thin eyebrows rest above his beady gray eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. In his 17th year, his parents were killed by a goblins raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Lone Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has styled his black fur well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a very good compulsive liar and kleptomaniac.
History: When he was but 3 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and seeks redemption
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Climber’s kit. 1 Disguise kit. 1 Spyglass.
Shane Snape, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large pastel jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is long and auburn with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Detective for hire.
Motivation: He is unsatisfied with his job; and to clean up the streets
Flaws: Fearful, Racist. Bonds: Job, Rich, Guardian. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Medrash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears green leather gloves, a green jacket, and tight pants. His blue crest is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and further expansion of business
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 18)
Armor Class 12
Hit Points 94 (18d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 |
Possessions: 9000 gp. Golden yellow topaz (300 gp). Peridot (50 gp). Chrysoprase (50 gp). Carnelian (50 gp). Eye agate (13 gp). Obsidian (13 gp). Lapis lazuli (13 gp). Black pearl (300 gp). Moonstone (50 gp). Sard (50 gp). Chrysoberyl (110 gp). Pink pearl (110 gp). Tiger eye turquoise (13 gp). Moss agate (13 gp). Carnelian (50 gp). Tiger eye turquoise (13 gp). Alexandrite (300 gp). Azurite (13 gp). Red garnet (110 gp). Violet garnet (300 gp). Star rose quartz (50 gp). Violet garnet (300 gp). Sard (50 gp). Blue quartz (13 gp). Carnelian (50 gp). Chrysoberyl (110 gp). Chrysoberyl (110 gp). Eye agate (13 gp). Jet (110 gp). Zircon (50 gp). Deep blue spinel (300 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Henry Westcott, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt, he is not a threatening figure. He has a brown handlebar mustache and slicked back brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in a small plains village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Flaws: Secretive, Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1900 gp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

