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Advanced [show]


Aramil Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Aramil wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aramil was born the youngest of three triplets. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in trident use. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Doesn't want to be a Baker and was forced into it by his family.

Ideals: Fighting, Athletic, Disciplined. Bonds: Enemies, Family. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Aramil Fasharash, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Golden pearl (160 gp). Black star sapphire (1600 gp). 4 Antitoxin. 3 Holy water. 2 Alchemist’s fire. 4 Antitoxin.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear black tank tops with green pants, marred by beers. He has a long brown beard with little hanging trinkets. His eyes are likewise blue.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Gerald was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Gerald Chatham, Male Human Monk 9
Medium (5'6") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 12000 sp. Aquamarine (600 gp). Rich purple corundum (1300 gp). Carnelian (60 gp).


Social Check DCs


Glim Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His black hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Rich, Family. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Glim Scheppen, Male Gnome Barbarian 10
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 85 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Deception +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Alexandrite (800 gp). Eye agate (10 gp). Onyx (40 gp).


Social Check DCs


Don Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, yellow cloak. His hair is long and brown with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Slave Trader; and he's in love

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Don Watson, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing colorful clothing, dressed as a Animal Trainer. He has shaved his head bald. He has hazel eyes.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Dondon grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Insane, PTSD. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Dondon Sunmeadow, Male Halfling Aristocrat 10
Small (3'4") Halfling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Religion +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 2100 gp. Jade (40 gp). Golden pearl (40 gp). Banded agate (6 gp).


Social Check DCs

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