Randal Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears a tight fitting violet shirt and pants. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Randal reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Logical, Impeccable. Flaws: Shy, Disease. Bonds: Military. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Vondal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. Vondal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: When he was but 8 years old his parents immigrated from the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and to be a roofer again
Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Job, Family, Immigrant. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Trynnicus Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His crest is short and blue. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Trynnicus is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Optimist, Logical. Bonds: Attractive, Family, Immigrant. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 4000 cp. Rose (50 gp). 1 Good lock. 1 Silver holy symbol.
Dagger Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a tight fitting red shirt and pants. He has styled his beige fur well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of giants once and for all.
History: He was born several months after his mother was called into army service. Over the years he perfected his riding and shooting skills. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of giants; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Attractive, Enemies, Military, Nature. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Tree Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His cinnamon fur, when down, is lengthy. He has a dull look in his blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs
Ideals: Optimist. Flaws: Selfish, Insane. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 9)
Armor Class 15
Hit Points 49 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 11 (+0) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!