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Cimer Talent, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, he is not a threatening figure. His red hair is kept up in a ponytail inside a feathered hat. He has silver eyes.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Locksmith; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Cimer Talent, Male Tiefling Cleric 1
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 14 (+2)20 (+5)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Raam Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire, and carries sickles. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: Raam wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: Wants a kiss; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Raam Joy, Male Tiefling Bard 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 160 gp. Rhodochrosite (5 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Thervan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern man wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long chestnut beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.

History: Thervan was born in the south. At a young age he loved to build and create. Through the years after Thervan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thervan's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Athletic, Persistence. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Thervan Ofandrus, Male Elf Commoner 13
Medium (4'7") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Sapphire pendant on gold chain (1900 gp). Old masterpiece painting (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His cinnamon fur is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Trail Of Ale, Male Tabaxi Ranger 6
Medium (6'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills History +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Black pearl (900 gp). Blue quartz (8 gp). Black pearl (900 gp). Lapis lazuli (8 gp).


Social Check DCs


Adelard Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He wears his black hair up in a very large beehive style do. His eyes are brown and beady.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Adelard Floshem, Male Half-Elf Monk 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. Violet garnet (900 gp).


Social Check DCs

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