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Advanced [show]


Charles Alston, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He has a moderate pudge and is not very fit. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: He was raised by priests from a young age. A gifted student he started as a Fortune-teller, but he got bored and became a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Charles Alston, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Vonbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His left hand appears badly burned and disfigured. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Vonbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vonbin Aranore, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Hadarai Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses in white turtlenecks beneath a grey coat with red slacks. He sports a long white beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Engraver. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Flaws: Insomniac, Fearful. Bonds: Poor, Job, Religious. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hadarai Tiltathana, Male Elf Ranger 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 pp. 1 Smokesticks.


Social Check DCs


John Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes, marred by beers. His brown hair is lengthy and is close to two feet long. His green eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Ugly, Selfish. Bonds: Military, Has a crush. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

John Petrie, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishgha Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy black suit. His golden hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Hunter like his father before him.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Optimist. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Hunter

Voice: German accent

Attributes [hide]

Ishgha Harley, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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