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NPC Generator

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Advanced [show]


Shivering Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has a slight overbite and is overall scrawny. His yellow fur is kept up in a ponytail inside a Stetson hat. His fierce green eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Fletcher, Shivering learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Religious. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Shivering Of Wine, Male Tabaxi Wizard 3
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp.


Social Check DCs


Astar Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His silver unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Astar is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Joker, Justice. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Astar Absence, Male Tiefling Monk 8
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Zepar Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his black hair. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Fighting. Bonds: Poor, Attractive. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Zepar Pleasure, Male Tiefling Expert 6
Medium (5'7") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Therai Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a colorful flower in his red hair. His red eyes peer out from beneath his feathered pastel hat.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. Therai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying sister.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Gifted, Logical. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Therai Haunted, Male Tiefling Sorcerer 18
Medium (5'2") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 64 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 18 (+4)18 (+4)
Skills Athletics +6, Medicine +10
Senses Passive Perception 14
Languages Common, Giant, Auran
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666

Possessions: 17000 gp. Blue star sapphire (1500 gp). White opal (1500 gp). Hematite (6 gp). Jade (90 gp). Golden pearl (90 gp). Jade (90 gp). Fire opal (1500 gp). Amber (90 gp). Violet garnet (200 gp). Jade (90 gp). Freshwater pearl (6 gp). Blue quartz (6 gp). Smoky quartz (30 gp). Deep blue spinel (200 gp). Deep green spinel (90 gp). Jade (90 gp). Malachite (6 gp). Tourmaline (90 gp). Rock crystal (30 gp). Star rose quartz (30 gp). Iolite (30 gp). Bloodstone (30 gp). Freshwater pearl (6 gp). Red spinel (90 gp). Black star sapphire (1500 gp). Iolite (30 gp). Moss agate (6 gp). Blue star sapphire (1500 gp). Citrine (30 gp). Moss agate (6 gp). Red spinel (90 gp). Zircon (30 gp). Blue diamond (4000 gp). Aquamarine (200 gp). Silver pearl (90 gp). 1 Major magic item.


Social Check DCs


Theriatis Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. He has styled his silver hair well, parting it to the left. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Theriatis was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theriatis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theriatis. Recently he has begun working with bootleggers and crooks.

Motivation: He's attracted to the PC; and he has comitted a past crime that haunts him to this day

Bonds: Poor, Nature, Has a crush, Attractive, Criminal record. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Theriatis Othronus, Male Elf Paladin 4
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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