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Advanced [show]


Ekemon Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His whole body is exceptionally muscular. His dark red hair is lengthy. His face is scarred and worn.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Ekemon Rescue, Male Tiefling Sorcerer 4
Medium (6'7") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp.


Social Check DCs


Balimaar Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His thin eyebrows rest above his beady brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Balimaar Ostoroth, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Lance Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a shortspear on his belt. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Professionalism, Logical. Flaws: Insane. Bonds: Rich. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Nagel, Male Half-Elf Aristocrat 4
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Alchemist’s fire. 1 Alchemist’s fire. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Cask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue armored body suit, with a simple brown line shooting up and back down, and a wedding ring on his right hand. He has done his best to style his gray fur to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: Cask was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Cask never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Shy. Bonds: In love, Attractive. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Cask Paws, Male Tabaxi Aristocrat 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilthur Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His golden hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his painting dream.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Joker, Artistic, Logical. Flaws: Fearful. Bonds: Criminal record. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Gilthur Balderk, Male Dwarf Commoner 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 91 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)13 (+1) 12 (+1)15 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. A small bag of saffron. (60 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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