Rangrim Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, green, dusty cloak. His red hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the south, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the south, certain he would find work there.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Athletic, Gifted, Logical. Bonds: Immigrant, Rich, Family. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 95 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 20000 sp. Jade (160 gp). Emerald (1200 gp). Blue diamond (3000 gp). Rose (60 gp). Brown-green garnet (160 gp). Moss agate (5 gp). Aquamarine (300 gp).
Paggen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of warhammers on his belt, each one with a topaz on the hilt. He has shaved his head bald. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small plains village. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 9000 sp.
Varg Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His wide-brimmed hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Varg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away
Flaws: Ugly, Disease, Terse. Bonds: Enemies, Military. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Wiggan TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His hair is short and brown. His eyes are gray and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.
History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Attractive, Military, Mentor, Has a crush. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
Possessions: 100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Geoffrey Bristol, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to hide his balding. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Hunter and was forced into it by his family.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 sp. Coral (130 gp). Chrysoprase (80 gp). Rhodochrosite (15 gp). 1 Minor magic item.
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